Crisis: 2000 (1994)
Players
2
Best: 2
Playing time
60–60 min
Age
12+
5.68
Average rating
43
Ratings
2.14/5
Weight
#25930
BGG rank
Outside top 5,000
Designer:Joseph Miranda
Artist:Jon Compton
Publisher:One Small Step +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 5, Interaction 5, Complexity 4.3, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.3
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
WargameModern WarfareCivil WarArea Movement
Overview
Crisis: 2000 is Joe Miranda's vision of a potential uprising within the borders of the United States of America. This game, first published in GameFix magazine, is fast paced and unpredictable.
Contents:
11"X17" map 100 diecut counters A sheet of charts and tables 8 pages of rules (including designer's notes).
Each region of the U.S. is worth a number of points to either the Rebel or Government player. At the end of 10 game turns the difference in points gained determines who wins (and by what level of victory).
Reimplemented by:
Crisis 2020
Not available yet
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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