Swashbuckler: A Game of Swordplay and Derring-do (1980)
Players
2–6
Best: 2, 3, 4, 5, 6
Playing time
90–90 min
Age
12+
6.91
Average rating
278
Ratings
2.40/5
Weight
#7969
BGG rank
Outside top 5,000
Designer:S. Craig Taylor, T. O'Neill
Artist:Rodger B. MacGowan
Publisher:Yaquinto
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 5, Interaction 5, Complexity 4.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.8
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
WargameFightingRenaissancePiratesPike and ShotSimultaneous Action SelectionAction QueueSquare Grid
Overview
This light hearted game was an inspiration for RoboRally where players plan out their actions simultaneously and then resolve them. The game is played in one of two locations - a tavern or the deck of a ship. Players can topple tables, throw mugs, swing on chandeliers, and yank carpets. There are rules for being stunned, taking damage, and using a variety of weapons and hand to hand combat.
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