Arnhem: Defiant Stand (2003)
- This game: Strategy 7, Luck 7, Interaction 5, Complexity 7.7, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
The Battle of Arnhem in super detail, with a building by building map with big hexes (you can put a bunch of counters in each one).
10 mostly small scenarios Two sheets of die cut counters with new art - big 3/4" AFV counters including lots of unusual German AFVs Giant-hex two sheet map depicting downtown Arnhem in September 1944 Super-sized deluxe AFV cards for all AFV types Sturdy box Two ten-sided dice Four Play Aid cards
The tank counters are 3/4" across - the largest AFV counter of any tactical-level system on the market. The personnel counters are 5/8" each.
Mostly a two or four-player game - it seems to play very quickly. There is a Basic Game included that explains all of the rules in a simple format. It takes about a half hour to get comfortable with tanks, infantry and terrain and start really playing. Very solid and extremely nice production values.
Expansions
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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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