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COMBO: The Fairy was played to move a card from a full Courtyard to outside the Castle, allowing the Ambassador to be played in the last free space!
3 PLAYER GAME: End Game (Brown only has to place one more card in the Courtyard and wins the game)
Castle - Closeup
Close-up of the text of the Ambassador card (placed here in the Courtyard)
The Big Castle expansion with all the additional cards

Castle (2000)

Players
2–5
Best: 3
Playing time
30–30 min
Age
14+
6.10
Average rating
1,731
Ratings
1.90/5
Weight
#5653
BGG rank
Outside top 5,000
Alternate names:Castel +1 more
Designer:Bruno Faidutti, Serge Laget
Artist:Emmanuel Roudier
Publisher:Descartes Editeur +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 3.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity3.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameMedievalTile PlacementHand Management

Overview

Bruno Faidutti revisits the medieval setting of Ohne Furcht und Adel with the card game Castle. Players are given a set of square cards which are to be played onto the table, which has a cardboard castle battlement layout. Cards are played into one of four regions: in the courtyard, on the battlements, on the towers, or outside the castle. And when played, the cards will usually allow you to take some sort of special action, which is unique to the card you played. The first player to rid himself of all his cards wins, which can be a tricky proposition at best.

A winner of the 2000 Concours International de Créateurs de Jeux de Société.

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