Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
Third scenario of Chancellorsville campaign.
Anderson's lonely stand.
View from behind the confederate line
The Union opening move in the Fredericksburg scenario

Glory II: Across the Rappahannock (2002)

Players
1–2
Best: 2
Playing time
360–360 min
Age
12+
6.60
Average rating
164
Ratings
2.79/5
Weight
#12301
BGG rank
Outside top 5,000
Alternate names:Across the Rappahannock
Designer:Richard H. Berg
Artist:Rodger B. MacGowan, Mark Simonitch
Publisher:GMT Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.6, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAmerican Civil WarHexagon GridChit-Pull SystemRatio / Combat Results TableMovement PointsMultiple MapsZone of Control

Overview

Glory II: Across the Rappahannock (AtR) is the second game in GMT's acclaimed American Civil War series, Glory. Glory presents a brigade-level system that highlights ease and speed of play with solid historical insight. Across the Rappahannock revises the original design to make all of those features even better. And it is still a game that can be played, and played well, by solitaire gamers.

Across the Rappahannock still features GMT's unique chit activation mechanic, which provides a great deal of play tension, as the commanders never quite know what is going to happen next. However, new command and combat mechanics make the game even more fun. Best of all, these new mechanics are not only retro-fitted to the original Glory, but Glory II: AtR provides all the counters necessary to play the battles in the original Glory game (Manassas and Chickamauga) with the new rules!

Across the Rappahannock brings you two of the biggest battles in the Civil War; battles that have received scant attention from the hobby: Fredericksburg, with Burnside's frontal assault across the river against a heavily defended Confederate position, and Chancellorsville, the biggest battle in the entire war. And, while the full game of the latter battle uses 3 maps and a lot of your time, there are two standard one-map battles and three smaller scenarios highlighting engagements within the bigger battles that use few counters and take only a couple of hours to play!

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.