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Cropped and colour-corrected box shot for 'Kung Fu Samurai on Giant Robot Island'
Some possible heroes from the card game 'Kung Fu Samurai on Giant Robot Island'
Some possible heroes from the card game 'Kung Fu Samurai on Giant Robot Island'
Back of cards for 'Kung Fu Samurai on Giant Robot Island'
Some creatures and villians from the card game 'Kung Fu Samurai on Giant Robot Island'

Kung Fu Samurai on Giant Robot Island (2003)

Players
2–6
Best: 3, 4, 5
Playing time
30–30 min
Age
13+
5.72
Average rating
279
Ratings
1.50/5
Weight
#19236
BGG rank
Outside top 5,000
Designer:Stephen Tassie
Artist:Paul Gerardi, Mike Jackson, Jason Millet, Steve Bryant, Leo Lingas, Leo Winstead
Publisher:spareChange productions +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionMovies / TV / Radio themeHumor

Overview

The third game in the B-Movie Series of card games by Z-Man Games. It focuses on martial arts movies, anime, and giant monster movies.

Players play characters, locations, and prop cards to create a movie. Creature cards are played to kill off characters in other movies and Special FX cards are used to perform various special actions at (almost) any time. The goal of the game is to have the most points in your movie when "Roll the Credits" is played or the draw deck runs out.

This game adds the 'Kung Fu' trait to certain characters, allowing them to attack and knock out other characters so they don't count as part of the movie until the next turn.

This game can be played as a stand-alone product or mixed with any other B-Movie Series games.

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