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Lords Of The Middle Sea
All components.
Lords Of The Middle Sea
Unpunched counter sheet

Lords Of The Middle Sea (1978)

Players
2–4
Best: 2, 4
Playing time
180–180 min
Age
12+
6.05
Average rating
36
Ratings
2.17/5
Weight
#24206
BGG rank
Outside top 5,000
Designer:Lynn Willis
Artist:Gene Day, William Church
Publisher:Chaosium
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 4.3, Theme 6
Strategy7.0
Luck9.0
Interaction5.0
Complexity4.3
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameHexagon GridSimulationDice RollingGrid MovementScenario / Mission / Campaign GameVariable Set-upMovement Points

Overview

". . . that above the drowned lands, the Middle Sea as is known to men, or else as the Shroud. It buoys we of the Salvar, its issue strengthens our bellies, it alike washes storm womb and the ashy roots of the Forges, it salutes the steaming Godwall and the last island Wardom before the Greater Sea, it guards us well from the lost lands where iron walked . . ."

"In the year 2401, players will guide the fortunes of nations as the Emperor of the Nahuas, the President of Mexico, the First Rider of TransWyoming, or as the Fisher of Wardoms -- The Lords of the Middle Sea."

A post-apocalyptic wargame played on a map of an inundated North America. Only the tops of mountain ranges are usable land. A sci-fi mix of galleons, dirigibles, and medieval troops. Ships and airships have area movement while land movement is through hexes. Several scenarios are offered for 2 to 4 players.

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