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Game beginning on the northern front.
Objective: Kiev, included in C3i Magazine Nr 26. Initial setup.
End of Game 2.  Axis lost 19 steps and still demolished the Soviet forces.  Soviet repl/reinfs locked out on turn 6 and game over!!!
Combining Obj: Kiev with The Arduous Beginning, Target Leningrad and Obj:Odessa.
End of the game. Germans didn't even come close to winning...

Objective: Kiev (The Advance of Army Group South: June-August, 1941) (2010)

Players
1–2
Best: 2
Playing time
45–45 min
Age
12+
6.74
Average rating
190
Ratings
1.91/5
Weight
#10162
BGG rank
Outside top 5,000
Alternate names:Objective: Kiev +1 more
Designer:Frank Chadwick
Artist:Rodger B. MacGowan, Mark Simonitch, Alan Emrich
Publisher:GMT Games +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 3.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity3.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon Grid

Overview

The Advance of Army Group South: June - August, 1941

When the Germans launched Operation Barbarossa on 22 June 1941, they faced both their greatest expanse of territory to capture and the greatest concentration of Soviet armor south of the Pripet marsh in Ukraine. Army Group South launched its multi-national forces (including Rumanians, Hungarians and Italians) with their principal target defined – Objective: Kiev.

Facing them was the Red Army weakened from the recent purges of its officers by Stalin. Still, the Soviets put together a strong counter-attack early in the campaign, but their advantages in numbers of tanks committed could not overcome the German's superiority of skill when employing their veteran panzer units. The Axis forces advanced eastward to the Dnieper River and south toward Odessa, but as the front kept expanding, forces were spread thinner to cover the front line.

Objective: Kiev is a new historical board game from renowned game designer Frank Chadwick, iterating the classic Battle for Moscow game system used in The Arduous Beginning, combining ease of learning and design elegance with the kind of dramatic gameplay that Frank has long been famous for. Featuring countless opportunities and variations, Objective: Kiev presents an endlessly fascinating series of puzzles and is a game that you're going to want to play again and again.

Published in C3i magazine #26.

Game Scale: Game Turn: 1 - 2 weeks Hex: 31 miles / 50 kilometers Units: Corps to Army

Game Inventory: One 11 x 17" full color map One dual-side printed countersheet (40 1/2" game counters - 28) One 6-page Objective Kiev foldout rules booklet One single-side printed Play Aid card

Solitaire Playability: High Complexity Level: Medium-Low Players: 2 or more Playing Time: 4-15

Expansions

Objective: Odessa
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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