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Player Boards (final version).  Game includes two of each.
Loot and Scoot unbagged/complete contents*
Loot and Scoot counters (front)
Loot and Scoot Front Cover (Final)
"One Giant Dungeon" idea. Taking the 4 maps and making it a single dungeon players are trying to loot / kill the boss. This is just a simple quick photoshop file to give me (and others) something to screw around with and modify to see if something can be

Loot and Scoot (2010)

Players
2–4
Best: 2, 3, 4
Playing time
45–45 min
Age
10+
5.88
Average rating
75
Ratings
1.33/5
Weight
#22073
BGG rank
Outside top 5,000
Designer:Chris Taylor (I)
Artist:Chris Taylor (I), Tim Allen, Scott Everts
Publisher:Victory Point Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 2.7, Theme 7
Strategy5.0
Luck9.0
Interaction5.0
Complexity2.7
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationFightingAction PointsDice RollingPush Your Luck

Overview

He Who Dies with the Most Loot Probably Ran into the Dragon

Dungeons are for looting. Every good adventurer knows that. Unfortunately, there are those pesky monsters to take care of before the real work can begin – counting all the loot.

Loot and Scoot is a fast-playing game of dungeons, dragons and running faster than the hirelings when the going gets too tough. Two to four players construct dungeons, recruit adventuring groups, and loot the most treasure before the Dungeon Boss is found... and killed.

Money is earned by looting dungeon rooms. Those valuable coins are then used to buy more retainers, upgrade your training facilities, recruit more adventurers (from four different classes), and train Squires into Knights (or Level 1 Priests into Level 2 Bishops, you get the idea). In the end, the player who successfully looted the most difficult dungeon rooms is the winner and gets to gloat over their friends back at the Inn.

Game Data: Complexity: 2.5 on a 9 scale Solitaire Suitability: 4 on a 9 scale Scale: Individual heroes vs. individual or groups of monsters

Game Components: • One illustrated, color 2-page Rules sheet • 80 color, die-cut 5/8" square playing pieces • 56 color, die-cut 5/8" round game makers • 4 Dungeon player mats

Expansions

Loot and Scoot Expansion Kit #1: Loot Harder
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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