Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Family Games
Tournament on a board game in Russia in Krasnoyarsk
Game Day 2013, Russia, Moscow
Photo contest – Female boardgamer 2012
ZilantCon. November 2010. Russia, Kazan.
Veronica wins the first game on the New Year's Eve, 2013 with a huge parasited predator. :D
Convention ZILANTCON-2011. Russia, Kazan. November 2011. Board game section.
GenCon Indy 2013.
2011 English edition of the game with designer's autograph.
With Love from Russia, the boardgames @ Spiel Essen 2013
GenCon Indy 2013.

Evolution: The Origin of Species (2010)

Players
2–4
Best: 4
Playing time
30–60 min
Age
12+
6.23
Average rating
2,580
Ratings
2.07/5
Weight
#4705
BGG rank
Top 5,000
Alternate names:Evoluce: O pôvode druhov +7 more
Designer:Sergey Machin, Dmitry Knorre
Artist:Dmitry Knorre
Publisher:Stolitsa Design Group +6 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 7, Complexity 4.1, Theme 5
Strategy5.0
Luck6.0
Interaction7.0
Complexity4.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameAnimalsHand ManagementDice RollingTake ThatMelding and Splaying

Overview

In Evolution: The Origin of Species, players do the work of nature, putting animals into play and evolving them trait by trait to help them survive and thrive. Each player starts with a hand of six cards that feature an animal on the back and one or two traits on the front.

Each round consists of four phases. During Development, players take turns playing one card from their hand either as an animal (face-down) or as a trait on one of their existing animals (face-up and tucked under the animal). Traits include Carnivorous, Camouflage, Sharp Vision, Swimming, Poisonous and Communication; if a card has two traits, the player chooses which trait the animal acquires, hiding the other trait under the animal. Once a player passes during this phase, he can no longer play cards.

During Food Bank Determination, a player rolls 1-2 dice (possibly adding two to the total) to determine the amount of food available for the round.

During Feeding, players take turns acquiring one food cube and "feeding" one of their animals. Some traits give animals special abilities that can be used during Feeding or at other points during the game. Animals can also be carnivorous, allowing them to attack one other animal to feed – although that animal might have a defense like High Body Weight or Tail Loss that allows it to survive. An animal can't take more food than it needs unless it has fat tissue, which allows it to store food for future rounds.

During Extinction and Draw, any animal not fully fed dies; the owner takes that animal and all traits and stacks them in his personal discard pile. Each player then receives new cards in hand equal to one plus the number of live animals that player has.

When the deck runs out, the players conduct one final round, then score points. Each live animal is worth 2 VP, and each trait on a live animal worth 1 VP; some traits (Carnivorous and Parasite) provide bonus VPs, but make it tougher to keep an animal alive. The player with the most VPs wins.

By combining two sets of Evolution, you can have up to eight players in a game.

Expansions

Evolution: The Origin of Species – Time to Fly
Evolution: Continents
Ewolucja: Pochodzenie gatunków – Rozszerzenie
Evolution: Variation Mini-Expansion
Evolution: Plantarum
Evolution: Herbs and Mushrooms
Эволюция: Иммунитет. Мини-дополнение (Evolution: The Origin of Species – Immunity Mini Expansion)
Эволюция: Жизненный цикл. Мини-дополнение (Evolution: The Origin of Species – Life Cycle Mini Expansion)
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.