Crows (2010)
Players
2–4
Best: 2, 3, 4
Playing time
45–45 min
Age
10+
6.34
Average rating
830
Ratings
1.90/5
Weight
#6226
BGG rank
Outside top 5,000
Designer:Tyler Sigman
Artist:Patrick LaMontagne
Publisher:Valley Games, Inc.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 5, Interaction 5, Complexity 3.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity3.8
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
AnimalsTile PlacementModular Board
Overview
Crows are smart, but they have a weakness for shiny objects. You have a shiny object. The problem is, so do your friends. There are too many shiny objects and too few crows!
Players take turns placing tiles and then positioning their shiny objects to attract the most crows. Crows flock to the shiny objects based on simple rules. It’s going to take some wits if you’re going to attract the most birds!
When all tiles have been placed, the player who has attracted the most crows wins.
This was one of Valley Games' 2010 Essen releases.
Crows is #7 in the Valley Games Modern Line
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