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Initial D
Starter deck contents
Back of The box
Initial D
Tournament prize GT-R; the three prize cars I know of were re-colored cars + an upgrade (taken from existing cards) with a -$1 cost difference, -1 mod count. The other was the Green FD with a double (maybe single?) nitrous system and a Red Evo III SE with

Initial D (2003)

Players
2
Best: 2
Playing time
30–30 min
Age
8+
5.69
Average rating
50
Ratings
2.00/5
Weight
#24673
BGG rank
Outside top 5,000
Designer:Dave Williams (II)
Publisher:Alderac Entertainment Group
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameRacingCollectible Components

Overview

This CCG is based on the popular (in Japan anyway) anime series that is all about street racing. Players construct their decks based around specific automobiles, and then adding "tune ups" cards. Once assembled, each player takes turns trying to play "maneuver cards" to out pace their opponent. Races are held in three "phases": first a curve (where more maneuverable cars will prevail), a straight-away (speed rules here), and finally another curve. In addition to the various maneuver cards, you can play "navigators" (addition passengers in your car) which can improve your chances of crossing the finish line first. This game is fast paced, and very closely tied to the theme of automobile racing.

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