One False Step for Mankind (2003)
- This game: Strategy 5, Luck 7, Interaction 7, Complexity 5.2, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
(From the box)
California: 1849
Where the mayors of stupidly rich Gold Rush towns can squander the resources of their citizens on pretty much whatever they want.
This month, it's a race to the Moon.
Will it work? Probably not. The real goal is to earn enough votes to become governor. But it seems the best way to impress your pioneering constituents is by doing something grotesquely stupid and dangerous, like blasting them into space.
It's One False Step for Mankind, one giant leap for you.
(You Need)
400 Poker Chips in four colors (100 each in red, green, yellow, and gray); 40 counters for each player; two 6-sided Dice; three Paper Clips for each player; and a Button or Token to designate the leader.
Expanded by:
One False Step Home
Expansions
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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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