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Front of the Box
board
The Gold Medallion from Rum Rebellion
Back of the box
Detail on the board

Rum Rebellion (1983)

Players
2–6
Best: 4
Playing time
60–60 min
Age
10+
4.61
Average rating
32
Ratings
1.50/5
Weight
#29004
BGG rank
Outside top 5,000
Designer:(Uncredited)
Artist:(Uncredited)
Publisher:John Sands Pty Ltd
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 3, Theme 5
Strategy7.0
Luck4.0
Interaction5.0
Complexity3.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalEconomicSet CollectionPoint to Point Movement

Overview

Rum Rebellion - A Colonial Adventure

Players move around the board and up the three levels - Convicts transported to Australia, Merchants and Rum Corps members in good standing - to reach the top and be declared Acting Governor or the Colony.

There are three levels to the game:

Convict Level - Goal is to get a minimum of 6 barrels of rum to purchase a Ticket of Leave and move up to the next level. Player must serve a non-parole period of one full rotation around the board. Along the way he's paid in rum barrels for Good Deeds or by stealing them by committing various crimes. Get caught and risk being sent to gaol.

Ticket of Leave Level- Once six barrels have been saved, and the full rotation of the board has been achieved, Convicts can purchase a Ticket of Leave card giving that player one of six occupations. Players move around the Ticket of Leave level. Players now endeavor to collect 15 barrels of rum.

Rum Corps Level- Once 15 barrels have been saved, the player moves up to the Rum Corps level, exchanges his convict playing piece for a Rum Corps playing piece and move around the board attempting to win or purchase Vote Cards. (players still collect rum barrels from those players still in the Ticket of Leave level).

Vote cards may be purchased outright with barrels of rum.

Once 55 votes have been collected, the player attempts a Coup and takes a Win/Lose card.

Lose: player loses all 55 of his vote cards Win: player is declared Acting Governor and wins the game.

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