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Tri-Ba-Lance
Tribalance - box front (alternative shape/design; usually Theta games come in large, square boxes)
Tri-Ba-Lance
Tribalance - box, contents and rules
Tri-Ba-Lance

Tri-Ba-Lance (1995)

Players
2–3
Best: 3
Playing time
10–10 min
Age
10+
6.36
Average rating
113
Ratings
1.50/5
Weight
#15131
BGG rank
Outside top 5,000
Alternate names:Tribalance +2 more
Designer:Michael Sohre
Artist:(Uncredited)
Publisher:Theta +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Action / Dexterity

Overview

More of an exercise in physics than a dexterity game - Tri-ba-Lance pits players against each other on a tottering triangular playfield. Poised on a point, the board begins level, but soon shifts as players place a variety of differently sized pieces on the board. There are circular pits in the board, ready to accept the player's pieces - each with dots whose numbers increase as the pits radiate further from the center. The dots act as a multiplier against the size of a column - place a three tiered column in a pit with four dots, and you score 12 points. And so play continues until every pit has been filled.

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