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Dungeon Venture
Dungeon Venture, Giochi Uniti, 2012 (image provided by the publisher)
Dungeon Venture character sheet: Naurania the Wizard
Opening chests, fighting off skeletons and zombies, destroying tombs - all in a day's work for a hero.
All the models for the deluxe version.

Dungeon Venture (2010)

Players
2–5
Best: 3, 5
Playing time
30–30 min
Age
8+
5.99
Average rating
66
Ratings
2.00/5
Weight
#21846
BGG rank
Outside top 5,000
Alternate names:Venture
Designer:Mario Barbati
Artist:Fredrik Tyskerud, Roberto Pitturru
Publisher:Stratelibri +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 4, Theme 7
Strategy5.0
Luck7.0
Interaction5.0
Complexity4.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationMedievalFightingModular BoardCooperative GameDice RollingVariable Phase Order

Overview

You stand before Velkan the White, the world's most powerful archmage. "Welcome, heroes," he says. "You have been chosen to defend the weak and to battle the darkness. You now serve the forces of the Light." Velkan chants arcane words whisper soft and suddenly your bodies envelop in harmless blue flames. "Now you bear the Mark of the Light, and with it no mundane weapon shall ever truly slay you. For should you fall in combat, your body shall disappear and your life force shall wander ghostlike until you are able to resurrect yourself before an altar of the Glorious Light."

"Are we immortal?" you ask.

"Not entirely, no. Stay alive at all costs when appear the strongest servants of the Evil Keeper, those rare few bearing the Mark of Darkness. For to fall before these most powerful of fiends is to perish forevermore. Now go, heroes. Protect the land! Find the servants of evil and destroy them!"

Dungeon Venture, aka Venture, is a fast, simple game of dungeon adventuring, where brave heroes undergo a quest to foil the schemes of the Evil Keeper.

The heroes adventure in a deadly dungeon, where lurks a formidable Servant of the Darkness, otherwise known as a Boss. Heroes must locate and do away with this villain, but each time a hero falls in battle, rests at a shrine, or acquires treasure, they empower the Servant of the Darkness who waits for them at dungeon's end. Sessions last an average of 60-120 minutes depending upon the quest.

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