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Ogre/G.E.V Y2K edition + Reinforcements & Shockwave Expansions
SGJ Shockwave countersheets - Front
Shockwave
A lifetime of Ogre/G.E.V. in one 9" x 5" x 2" box.
SGJ Shockwave countersheets - Back

Shockwave (1984)

Players
2
Best: 2
Playing time
60–60 min
Age
12+
7.17
Average rating
159
Ratings
2.36/5
Weight
Designer:Steve Jackson (I)
Artist:Philip Reed, Alex Fernandez (I), Denis Loubet, Graham Chaffee
Publisher:Steve Jackson Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 5, Complexity 4.7, Theme 7
Strategy9.0
Luck9.0
Interaction5.0
Complexity4.7
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameExpansion for Base-gameHexagon Grid

Overview

Shockwave is a supplement for both Ogre and G.E.V. It includes 224 counters for a variety of new units; a 13x14.5" map that fits on any side of the G.E.V. map; and twelve scenarios (four for Ogre, eight for G.E.V.). New units in Shockwave include a devastating Cruise Missile (and a Laser Tower to shoot it down); three new types of GEV; and the Superheavy Tank. Expansion of the Game: Ogre / G.E.V..

Scenarios:

Ogre / Shockwave Scenarios The Day Before (section 7.02) Super CP (section 7.03) G.E.V. / Shockwave Scenarios “Nuts!” (section 8.02) Recon in Force (section 8.03) Casey Joneski (section 8.04)

Expands:

Ogre G.E.V.

Expanded by:

Ogre Battlefields Ogre Reinforcement Pack

Expansions

Ogre Reinforcement Pack
Ogre Battlefields
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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