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Game board : Magna Graecia side
Game cover
All the componants
Roman auxiliaries and rebel leaders
Game board: Italia side

Spartacus Imperator (2011)

Players
2
Best: 2
Playing time
90–90 min
Age
10+
7.67
Average rating
76
Ratings
2.09/5
Weight
#13220
BGG rank
Outside top 5,000
Designer:Patrick Receveur
Artist:François Vander Meulen, Lionel Liron
Publisher:Hexasim
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.2, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAncientPiratesCivil WarAction PointsSecret Unit DeploymentArea MovementSimulationDice Rolling

Overview

Smash your chains and fight for your liberty ! Taking the places of Spartacus (-73 to -71), Tryphon (-104 to -101) or Eunus (-139 to -132), during the three Servile Wars which shook the Roman Empire, defy the Roman Consuls (Crassus, Pompey and others) by liberating slaves, ravaging the countryside and pillaging cities in the heart of Italy. Recruit your armies amongst the enslaved warrior tribes of the Gauls, the Dacians, the Germans, the Syrians and the Thracians. Increase your forces tenfold as swiftly as possible before Rome sends its best legions to re-establish the Pax Romana.

Only your genius and your knowledge of war can save you and allow you to found a kingdom of former slaves. But be careful, for Roman strategists are watchful, and are taking the new menace more and more seriously. You must conquer or perish... on the cross !

Imperator: for the Romans the word signified a victorious general, and was an honorific title. The nearest term today is marshal, rather than emperor. Declaring Spartacus to be Imperator was an out and out provocation to Roman military nobility which sought honour above all !

THE GAME PLAY

Actions in the game

Each season, each chief can do 1 to 4 actions (1 in Winter, 3 in Summer and Autumn, 4 in Spring ...) A player takes an action with a chief, and then the other player takes an action too. - Move - Recruit (only for the Slaves, random units) - Ravage (only for the Slaves) - Play a Stratagem (special real historical action) - Reinforcement - Historical new troops (only for the Roman player)

Bounty

- it can boost recruitment and reinforcement - you gain it with battle victory and ravage

Battle

- 4 tactical choices (units in first line can make critical hit but are the first to die) - the best general has rerolls - fire phase - 2 melee phases

Siege Battle

- 2 tactical choices - the best general have rerolls - city gives reroll - 1 or 2 fires phases - 0 to 2 melee phases

Specials

- Pirate Fleet attempt to escape - slave counters are hidden (not the number but the unity) - two armies of the same player can't be in the same area (jealousy, Roman glory, not enough food for slaves) - dead units can't be recruited or the player must wait one year - The victory conditions can change each year

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