Mountaineering (1973)
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.3, Theme 7
This game's strategy, luck, interaction, complexity and theme.
Overview
(From Box Cover) As in real mountain climbing, we work as a team to get to the Summit and safely back down again.
We share the Equipment, plan Strategies together & handle whatever Troubles come our way. Snowslides, frostbite, sunburn, high cliffs . . .
Only one Mover is used, meaning that we are climbing as one team. The cards show the Problems we meet & what Equipment we use. Also cards not dice are used to make moves, so you can plan better.
Easy to learn, so younger players can make a contribution, but challenging enough so older players will enjoy the adventure. Especially good for that middle range Ages 7 - 12. Parents will want to join in as well.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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