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Mord Im Arosa
Mord Im Arosa at Essen 2010
The tower
Presentation at Spiel'10 (Essen)
First "Dice Tower Experience" at the Stuttgarter Spielemesse 2010
Hunting for clues...
virtual 3D image of box and game components
If this ain't "Leisure Suit Larry"...
Game played at Estonian school where I made a fathers day presentation for different board games. On this picture one local girl is setting up Mord im Arosa
Oh dear...

Mord im Arosa (2010)

Players
2–6
Best: 4, 5
Playing time
30–45 min
Age
10+
6.53
Average rating
1,865
Ratings
1.44/5
Weight
#3539
BGG rank
Top 5,000
Alternate names:Hotel Mystery
Designer:Alessandro Zucchini
Artist:Oliver Richtberg, Tobias Schweiger
Publisher:Zoch Verlag +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2.9, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.9
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Party GameAction / DexterityMurder / MysteryMemoryCube Tower

Overview

From the game rules:

A thriller in the MYSTERY TOWER for 2 to 6 good noses ears,10 years and up, by Alessandro Zucchini

Night in the "Arosa" hotel. Creaking floor boards, banging window shutters, strange noises. Behind the wafer-thin walls, no sound remains hidden from eavesdropping ears. Suddenly: a bang! A scream! Hurried steps fade away … Nobody saw anything! But everybody heard everybody else … There are clues from the hotel guests on all floors. But which of them will be discovered? And which of them will remain hidden? If you don’t want a murder rap pinned on you, you should lay the blame on the other players instead. Because one thing is for sure: the overwhelming evidence will convict the culprit.

The players arouse suspicion: they throw their clues (in the form of little wooden cubes) into the shaft of the hotel tower. If you prick up your ears, you‘ll be able to guess on which floors the suspicious clues come to rest. With this knowledge, you can denounce other players and cover your own tracks. The culprit is the one who has left particularly suspicious clues in the vicinity of the scene of the crime. Whoever attracts the fewest suspicious facts, wins.

Contents: 1 hotel (8 parts) 2 victims (red) 120 clues in 6 colors 1 investigation sheet

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