Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
There are more Hitler counters in Fury in the East than in any other game.
The Panzers of Army Groups North and Centre make a move on turn 1.
Counters
End turn 10 : Moscow resisted, final Russian victory
End turn 10 : Soviet Victory, the Germans fail to take Leningrad, Moscow and Rostov

Fury in the East (2010)

Players
2
Best: 2
Playing time
360–360 min
Age
12+
7.10
Average rating
62
Ratings
2.44/5
Weight
#15411
BGG rank
Outside top 5,000
Designer:Ginichiro Suzuki
Artist:Nicolás Eskubi
Publisher:Multi-Man Publishing
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.9, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridSimulationDice RollingRatio / Combat Results Table

Overview

Fury in the East is a wargame on the first nine months of the great Russo-German War (per MMP). The game is designed by accomplished Japanese designer, Ginichiro Suzuki and originally appeared as G-Barbarossa.

Fury in the East includes 262 counters and a 22"x34" map (56cm x 86cm) and is included in Operations Special Magazine #3.

The game features an unusual mechanism for the Soviet combat units and generals. When generals are involved in combat for the first time their counters are flipped and their true capabilities revealed. When combat units suffer a step loss, their previously unknown weakened capability is revealed.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.