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Industria
Final board layout
Industria
Industria board mid-game
board w/paste-ups
The Box Cover
Industria
Industria English Language Edition Box Cover Front
Industria
tablero en ESPAÑOL / SPANISH BOARD, con el aporte realizado por JESSONSO (http://boardgamegeek.com/filepage/20147/industria-pag-1-tablero-castellano-jpg)

Industria (2003)

Players
3–4
Best: 3, 4
Playing time
60–60 min
Age
10+
6.40
Average rating
1,822
Ratings
2.68/5
Weight
#4068
BGG rank
Top 5,000
Alternate names:Industria: 600 Jahre Entwicklung
Designer:Michael Schacht
Artist:Hans-Jörg Brehm
Publisher:Queen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 5.4, Theme 5
Strategy7.0
Luck4.0
Interaction7.0
Complexity5.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

EconomicIndustry / ManufacturingAuction / BiddingHand Management

Overview

Description from designer Michael Schacht (swiped from the Terminal City Gamers site, who in turn got it from Erwin Broens):

You play chronologically in 5 time periods with specific industries and technologies. It is a bidding game. The new bidding system is: You have an auctioneer. He sells several open cards. He decides the selling order (one by one). The others make clockwise just one bid or no bid. The auctioneer can accept the highest bid, take the money, and sell the next card, or the auctioneer can take the card by himself, but then he is no longer the auctioneer (next clockwise is). If no one bids on something, the auctioneer must take the card (that can be hard because money is really short) - so you have to be careful what you sell.

The cards you're bidding on are production places, technologies, resources, and improvements (bonus). After the bidding phase you can build production places and improvements and develop technologies, then you immediately get victory points. For that you need money and resources (mainly from other production places).

Problem: If you build late (next period started) you get less or nothing.

At the end you get extra points for good improvement combinations and production places that work together.

Reimplemented by:

Industry

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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