Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
Farmers are ready to play ...
Santiago
And the winner is ....
Santiago
Santiago
End game position ... The winner and the loser ...
Santiago with three 3rd graders at daycare. Great game for using their multiplication and helping them learn how to manage their money. Everyone always aspires to be the canal overseer!
Polish first edition by Trefl
Just after the beginning.
My redesign for Santiago tiles (Banana, Pepper, Coffee, Potatoes, Sugar cane and the backgrounds)

Santiago (2003)

Players
2–5
Best: 5
Playing time
75–75 min
Age
10+
7.20
Average rating
5,797
Ratings
2.48/5
Weight
#928
BGG rank
Top 1,000
Designer:Claudia Hely, Roman Pelek
Artist:Oliver Freudenreich, Tomasz Larek
Publisher:AMIGO +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 10, Complexity 5, Theme 5
Strategy7.0
Luck5.0
Interaction10.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

FarmingNegotiationTile PlacementAuction / BiddingCommodity SpeculationArea Majority / InfluenceVictory Points as a ResourceBriberyAuction: Once Around

Overview

Santiago is about cultivating and watering fields. To accomplish this, a number of tiles denoting various plantation types come into the game each round. The tiles are auctioned off such that each player gets one, and the tiles are then placed onto the game board along with an ownership marker that also indicates how plentiful the tile's yield will be. Whoever bid the lowest in each round gets to be the canal overseer and decides where a canal will be built that round. The other players may make suggestions to help the canal overseer decide, and back up their suggestions with money. The final decision is always wholly up to the overseer, though.

At the end of each round, players determine what the water supply situation looks like. Should a plantation not be sufficiently watered, its production drops dramatically; should it happen more than once, then that plantation may revert to fallow ground. At game's end, naturally only the cultivated land counts. Each plantation is counted according to type – the bigger the better. But since the ownership markers play a role as well, the same plantation can give drastically different points for different players.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.