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Strategy I: Strategic Warfare 350BC to 1984
Same map, different style
These are a try at designing some fleet counters. Players of the game know you need to use fighter wing counters as fleets in the Ancient & Medieval scenarios. That bugged me, so I used MS Paint to build these. I'm doing some that are the various colors a
example of counters
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Strategy I: Strategic Warfare 350BC to 1984 (1971)

Players
2–8
Best: 2, 4, 6, 8
Playing time
360–360 min
Age
14+
6.61
Average rating
109
Ratings
3.08/5
Weight
#15020
BGG rank
Outside top 5,000
Designer:Redmond Aksel Simonsen, Jim Dunnigan, John Young, Stephen B. Patrick
Artist:Redmond Aksel Simonsen
Publisher:SPI (Simulations Publications, Inc.)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 6.2, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameMedievalAmerican Civil WarWorld War IIAncientNapoleonicWorld War IModern WarfareRenaissanceAmerican Revolutionary WarPost-NapoleonicPike and ShotAge of ReasonModular BoardHexagon GridSimulationDice Rolling

Overview

From the rulebook: Strategy 1 is not one game; rather, it is a whole system of games/simulations of the widest scope, embracing as it does the range of military-political conflict from the time of Alexander the Great up to the present and into the future.

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