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Some of the employee cards
one of the cards
Greg Schloesser,James Miller, Mike Bialecki, Mik Svellov and Craig Berg playing Schwarzarbeit in Essen, Oct. 24, 2003
Five-player game
Game Components

Schwarzarbeit (2003)

Players
3–5
Best: 4, 5
Playing time
45–45 min
Age
12+
5.60
Average rating
85
Ratings
1.60/5
Weight
#25227
BGG rank
Outside top 5,000
Designer:Friedemann Friese, Andrea Meyer
Artist:Stefan Balogh, Sebastian Wagner
Publisher:BeWitched Spiele
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.2, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.2
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameDeductionMemoryMemory

Overview

The players employ 2 or 3 moonlighters each. They try to find the other moonlighters and to score by then employing legal employees and by denouncing illegal employees.

The cards show wanna-be game designers such as "Klaus Knizia" and "Maureen Moon", who are willing to work in the players' game-related shops and factories.

Deduction and combination skills as well as intuition are needed to make the most of your turn. Memory helps, but is not the only requirement to be the winner. Lawyers and private detectives add speed and memory factors to this game with deductive elements.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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