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My gf thinking hard on her next move.
A game using the neutral blue blocks. A win for green.
A draw, at this point, neither green nor yellow could win.
All the blocks (first edition)
Zoom on some blocks.

Caminos (2010)

Players
2–4
Best: 2
Playing time
25–25 min
Age
10+
6.54
Average rating
115
Ratings
1.50/5
Weight
#13507
BGG rank
Outside top 5,000
Designer:Stefan Kögl
Artist:Stefan Kögl
Publisher:Murmel Spielwerkstatt und Verlag AG +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 4, Interaction 7, Complexity 3, Theme 3
Strategy9.0
Luck4.0
Interaction7.0
Complexity3.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyTile PlacementTeam-Based GamePattern BuildingNetwork and Route BuildingSquare Grid

Overview

Caminos is a connection game somewhere between Rumis and Punct. Players win by forming a continuous line of their own colour (by placing rumis style 3d tetris blocks) from one side of the board to the other.

from the back of the box:

1. Players take turns playing a piece of their colour. The piece may be placed anywhere on the board, as long as it touches the game board, lines up with the grid, and creates no empty space underneath itself.

2. The game is won by the player or team that connects opposite sides of the board with a path made by pieces of their colour as viewed from above.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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