Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
20th Century at Spiel'10 (Essen)
Example of Institution
demo game at Essen 2010: my first tiles
Various wooden pieces
Catastrophe cards
Technology Tiles
Garbage
Coins and Science
Bonus victory point cards
4-player Game

20th Century (2010)

Players
3–5
Best: 5
Playing time
120–120 min
Age
13+
6.82
Average rating
1,853
Ratings
2.99/5
Weight
#2782
BGG rank
Top 5,000
Alternate names:Das 20. Jahrhundert +3 more
Designer:Vladimír Suchý
Artist:Milan Vavroň
Publisher:Rio Grande Games +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 4, Interaction 7, Complexity 6, Theme 5
Strategy9.0
Luck4.0
Interaction7.0
Complexity6.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

CivilizationEconomicCity BuildingEnvironmentalTile PlacementAuction / BiddingMemoryPoint to Point Movement

Overview

In the 20th Century, every country strives to develop and improve, each in its own way. Some become financial leaders. Others become centers of learning. Both science and commerce serve to propel nations toward the future – but toward what kind of future? Growth produces waste, and the greatest advances may come with the greatest cost to the environment. How will these countries mitigate the inevitable ecological catastrophes?

Your goal is to build a land free of garbage and pollution – a land where the environment is as healthy as the economy. Only then can you consider your country to be truly developed. The game consists of six rounds, during which you oversee the urbanization of your country. Some lands produce income. Some produce scientific research. Others improve the quality of life. Your research allows you to discover new technologies that will shape the way your nation develops. Science can even help you avert ecological catastrophes. At the end of each round, your lands provide you the money and research that you will need to deal with the challenges of the next round.

You accumulate points each round, based on your nation’s quality of life. At the end of rounds two and four, you also score bonus points for certain aspects of your country’s development. At the end of round six, you will score bonus points based on your country’s income, research, and environmental quality. The player with the most points wins, having built the country with the highest standard of living.

(from Czech Games Edition website)

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.