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It's much more fun to refer to the crew by name!
Piatnik Box Cover
More a hook than a hand.  Originally posted in The Mine Shaft Gap.
Corsari RGG Boxfront
Unlike the other numbers, the artwork of the 1 cards is unique for each color.

Corsari (2003)

Players
2–4
Best: 4
Playing time
30–30 min
Age
8+
6.43
Average rating
1,067
Ratings
1.48/5
Weight
#5144
BGG rank
Outside top 5,000
Alternate names:I Go!
Designer:Leo Colovini
Artist:Fabio Visintin, Karl Malepart, Jean Gagnier, Marie-Ève Lupien
Publisher:Rio Grande Games +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameNauticalPiratesSet CollectionHand ManagementOpen DraftingPattern Building

Overview

In Corsari, also published as I Go!, players draw and discard iteratively, attempting to improve the quality of their hands. You can improve your hand by forming a run (using 1 or 2 colors), matching the top card of the 'display' stack, or simply keeping low values cards. After your turn, you can claim that you have the best hand (fewest penalty points). Other players can then play off of your run, and the best hand scores a point. First to 4 points wins.

The deck contains 10 suits, each numbered 1-11, for a total of 110 cards. The I Go version of the game is abstract and has no theme, while Corsari is about building up your pirate crew.

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