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The Original File of the Tuckbox
Back of Cards and the Chips
Igor special die
Blueprints 5
Blueprints 8

IGOR: The Mad Scientist's Lament (2004)

Players
2–6
Best: 4, 5
Playing time
60–60 min
Age
12+
5.68
Average rating
174
Ratings
1.45/5
Weight
#24693
BGG rank
Outside top 5,000
Designer:Mike Young
Artist:Alexander Bradley
Publisher:Interactivities Ink
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 2.9, Theme 6
Strategy7.0
Luck7.0
Interaction5.0
Complexity2.9
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionHumorIndustry / ManufacturingTile PlacementVariable Player PowersDice Rolling

Overview

It isn't easy being a Mad Scientist: the long nights, the horrible working conditions. And the peasants bursting in with their torches and pitchforks and weird rake things.

But the worst has to be your incompetent minions. Here you are, trying to work on your greatest creation ever! And your bungling assistant IGOR can't procure you the parts you need. Oh, life is cruel.

But there is hope! Be the first to build all your devices and you shall rule supreme! Bwahahahahahahahaha!

In IGOR, players scramble to build devices, but are hampered both by the machinations of other players and their incompetent assistant IGOR. IGOR is represented by a special die, and will do something random for his Scientist every round. The first player to build ten victory points worth of devices, wins!

Unlike Interactivities Ink's previous games, IGOR is a complete boxed game, with full color playing card stock cards, not photocopied index card stock.

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