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Left sides of painted models.  I used GW chaos black primer and Citadel paints and washes.
Alvin & Dexter
Alvin
TTR Alvin & Dexter Box and contents...there's also a small rule book (not pictured).
Painted Alvin & Dexter Front. Used Testors Model Paints.

Ticket to Ride: Alvin & Dexter (2011)

Players
2–5
Best: 4, 5
Playing time
30–50 min
Age
8+
6.50
Average rating
1,776
Ratings
1.57/5
Weight
Alternate names:Les Aventuriers du Rail: Alvin & Dexter +2 more
Designer:Alan R. Moon
Artist:Julien Delval, Cyrille Daujean
Publisher:Days of Wonder
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 5, Complexity 3.1, Theme 6
Strategy9.0
Luck3.0
Interaction5.0
Complexity3.1
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionTrainsExpansion for Base-gameSet CollectionPoint to Point MovementNetwork and Route Building

Overview

Alvin & Dexter – A Ticket to Ride Monster Expansion can be added to any of the various games in the Ticket to Ride series that designer Alan R. Moon and publisher Days of Wonder have released since 2004.

These monsters stymie players both during the game and once it ends. During play, no routes can be built into or out of a city where Alvin or Dexter are currently nesting, and during the final score tallying, any destination ticket showing a city where either monster stands is worth only half its normal value.

Desperately need to build a route to Seattle, Paris, or wherever else a roaming monster has set up shop? Discard one (or two) wild locomotive cards, and you can move the monster up to three (or six) cities away from its current location. Move a monster more than any other player, and you'll pick up an endgame bonus for your role as monster minder.

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