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Close up of one half of the board.
It's still a "black vs. white" abstract game after all
Close up
International Edition, Tactic 2011, Front Cover
Offboard, standard configuration

Offboard (2011)

Players
2
Best: 2
Playing time
20–20 min
Age
7+
6.54
Average rating
205
Ratings
2.25/5
Weight
#10869
BGG rank
Outside top 5,000
Alternate names:Abalone Offboard +1 more
Designer:Michel Lalet, Laurent Levi
Artist:Michel Lalet, Laurent Levi
Publisher:Schmidt Spiele +6 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4.5, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.5
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyGrid Movement

Overview

Michel Lalet and Laurent Levi's Abalone has been around for more than two decades. Following its initial success, the game was tweaked through the release of additional sets of marbles that allow for more than two players, but otherwise the game – and its goal of pushing opponents from the board – has remained unchanged: On a turn, push 1-3 marbles in a straight line one space, pushing the opponent's marbles backwards if you're pushing fewer marbles than you are moving yourself. If an opponent's marble is pushed off the board, you score it; score enough points, and you win.

Now Abalone Offboard puts a spin on the sumo-ish feel of Abalone by introducing external scoring zones to the game board. You need to control these zones in order to score points, and whoever scores six points first wins.

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