Twelve Scenarios for Kriegsspiel (1991)
Players
3–0
Best: 0+
Playing time
0–0 min
Age
0+
8.13
Average rating
6
Ratings
0.00/5
Weight
Alternate names:Twelve Kriegsspiel Scenarios For Use With Meckel's Map
Publisher:(Self-Published) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 9, Luck 5, Interaction 9, Complexity 0, Theme 5
Strategy9.0
Luck5.0
Interaction9.0
Complexity0.0
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
WargameExpansion for Base-gameNapoleonicSecret Unit DeploymentTeam-Based GameSimulation
Overview
This small volume contains twelve scenarios to accompany the von Reisswitz Kriegsspiel Rules and the Meckel Map. In addition to the basic scenarios initial orders are also provided for the Red side in each case.
The idea behind supplying orders for one side is that it might allow a gamer who, through circumstance or design, is gaming solo. The importance of a considered plan of action in Kriegsspiel means that this can provide for an interesting game, seeing how ones theoretical plans work out on the map.
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