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Franklin, the battle of.
The bridge was repaired at the last moment to save the supply trains.
Cropped image of the box.
The insanity of John Bell Hood's 'disciplining attack' pops a hole in the Union line but Forrest's doomed cavalry has completely wrecked its self in the process.
Gamers - Embrace an Angry Wind - Countersheet Front

Embrace an Angry Wind: The Battles of Spring Hill & Franklin, 29-30 November 1864 (1992)

Players
1–4
Best: 2
Playing time
240–960 min
Age
0+
6.92
Average rating
98
Ratings
2.86/5
Weight
#13645
BGG rank
Outside top 5,000
Designer:Dean Essig
Artist:Dean Essig, Howard Pyle
Publisher:The Gamers
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.7, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAmerican Civil WarHexagon GridSimulationDice RollingLine of Sight

Overview

Embrace an Angry Wind - The Battles of Spring Hill & Franklin, 29-30 November 1864, covers the Confederate Army of the Tennessee's campaign from Spring Hill to Franklin. The game also allows players to fight the entire campaign from Spring Hill through Franklin—a campaign which will be dictated by the decisions of the Union and Confederate players—both battles might be fought, or just one. Lastly, the game allows the player to examine the futile courage of the actual assault on Franklin.The two maps are not physically joined, and this leaves the players opportunity to maneuver somewhat differently and are not strictly tied to the mistakes of the original campaign.

EaAW is #7 in the popular Civil War Brigade (CWB) Series from The Gamers. It is one of the faster playing games of the series, and also serves as a good introductory game to that system. There are (4) Scenarios included in the rules.

Game Scale: Game Turn: 30 minutes Hex: 200 yards Units: Brigades

Game Inventory: Two 22 x 34" full color maps One dual-side printed countersheet (280 1/2" counters) One 32-page CWBS system rulebook One 8-page Embrace an Angry Wind specific rulebook Two 6-sided dice

Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-16 hours

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