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Sample card 3
Sample card 5
Counter sheet
The expansion's envelope
Sample card 4

We Must Tell the Emperor: Expansion Kit (2011)

Players
1
Best: 1
Playing time
60–60 min
Age
12+
7.60
Average rating
65
Ratings
2.36/5
Weight
Designer:Steve Carey
Publisher:Victory Point Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 0, Complexity 4.7, Theme 5
Strategy9.0
Luck9.0
Interaction0.0
Complexity4.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameWorld War IIAction PointsCampaign / Battle Card DrivenDice RollingPoint to Point MovementSolo / Solitaire Game

Overview

The We Must Tell the Emperor Expansion Kit includes some interesting options that can enrich your gameplay and make the game's narrative even more compelling. Along with several scenarios, there's also 16 additional Event cards and new counter pieces, there's more flavor and challenges to this game.

With an increased focus on China, the addition of the Soviets, the Allied invasion plans of Japan, plus the 4 card End War (“Atomic”) mini-deck, players can now bring the war to its full (and brutal) conclusion if they so choose.

Note, this Expansion Kit is not a ‘stand alone’ game. You must own a copy of We Must Tell the Emperor to use this expansion kit.

Game Components:

• 1 Rules sheet • 1 Scenario sheet • 16 new Event cards • 6 3/4" square game pieces

Japanes edition combines We Must Tell the Emperor and We Must Tell the Emperor expansion kit.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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