Outrider: Dealin' Damage (2011)
Players
2–8
Best: 4
Playing time
60–60 min
Age
8+
6.26
Average rating
8
Ratings
2.00/5
Weight
Designer:Gregg Lewis
Artist:Gregg Lewis
Publisher:DiceFestGames
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 9, Luck 10, Interaction 5, Complexity 4, Theme 7
Strategy9.0
Luck10.0
Interaction5.0
Complexity4.0
Theme7.0
This game's strategy, luck, interaction, complexity and theme.
Science FictionWargameExpansion for Base-gameOpen Drafting
Overview
Dealin' Damage adds a new level of detail to Outrider's damage track. Instead of just losing Armor Tokens, players can lose something crucial with each hit suffered. Tires blowout, engines sputter and stall, weapons jam and ultimately fail and your armor could shear off - taking parts of your car with it! Even the vehicle's driver isn't safe: one bullet could injure or outright kill the driver. The Dealin' Damage Bolt-On contains rules, damage cards, targeted damage cards, critical effect cards as well as a set of smoke and debris markers to enhance gameplay.
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