Anima Tactics: Nero (2009)
- This game: Strategy 5, Luck 9, Interaction 5, Complexity 6, Theme 7
This game's strategy, luck, interaction, complexity and theme.
Overview
Publisher Blurb:
The holy hunter of the Church, Nero, is the loyal guardian of High Saint Elienai. Blessed with powers beyond compare, he is an unmatched and implacable Inquisitor.
Warrior - Light Church - Level 50
Hand of Azrael: All of Nero's attacks against Dark units use his secondary Damage attribute.
Soul (Magic, Effect) - Nero gains Healing Lv2.
Limit: Once per game.
Wings of Absolution (Ki, Attack) - +2 Attack / +2 Damage.
The Fallen Angels (Ki, Attack) - Roll two dice and keep the highest result. Nero attacks all enemy units within 3 inches from him. Nero must sacrifice 3 Life Points to use this ability.
This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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