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Anima Tactics: Alius, Holy Soldier (35 points)

Anima Tactics: Alius, Holy Soldier (2009)

Players
2–0
Playing time
60–60 min
Age
12+
7.50
Average rating
2
Ratings
3.00/5
Weight
Designer:(Uncredited)
Publisher:Fantasy Flight Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 6, Theme 7
Strategy5.0
Luck9.0
Interaction5.0
Complexity6.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyFightingMiniaturesAction PointsDice Rolling

Overview

Publisher Blurb:

The Holy Knights Alius, or the thirteen elementary lights, are devoted to fighting evil and darkness wherever they are present. Their vast powers, allowing them to wipe out darkness at will, are rightly feared by their enemies.

Warrior/Mystic - Light Summon - Level 35

Innate Abilities: Flight.

Sacred Charge (Ki, Charge) - +2 damage. Sacred Charge causes Throw.

Winged Hurricane (Ki, Effect) - All enemy units with a small sized base in Hand-to-hand combat with Alius are moved 2 inches. Alius's controller determines the direction of this movement like a Push.

Wall of Shields (Magic, Dodge) - +3 Defense. Alius gets +2 Armor until the end of the turn.

This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.

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