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Anima Tactics: Hiro (2009)

Players
2–0
Playing time
60–60 min
Age
12+
8.00
Average rating
2
Ratings
0.00/5
Weight
Designer:(Uncredited)
Publisher:Fantasy Flight Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 0, Theme 7
Strategy5.0
Luck9.0
Interaction5.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyFightingMiniaturesAction PointsDice Rolling

Overview

Publisher Blurb:

Hiro was a slight boy who always dreamed of becoming a "Hero of Justice" whose wish has amazingly become a reality. After suffering a crippling and horrific accident, Wissenschaft researchers subjected Hiro’s body to a ridiculously large dose of Process. Hiro was reborn with abilities to match his wildest dreams. Now, convinced that he is part of a secret society that seeks to protect the world while operating from the shadows, he has no qualms about using his superhuman prowess to further the aims of Wissenschaft. Along with the other crows, the "Ranger Avengers" as he calls them, Hiro stands ready to safeguard Gaia, at least in his own mind.

Warrior - Light Wissenschaft - Level 50

This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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