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card deck

Mercenary Commander (fan expansion for Risk 2210 A.D.) (2010)

Players
3–5
Playing time
0–0 min
Age
0+
5.00
Average rating
5
Ratings
0.00/5
Weight
Publisher:Insurgency Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 7, Interaction 9, Complexity 0, Theme 7
Strategy9.0
Luck7.0
Interaction9.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameExpansion for Base-game

Overview

From the publisher's site:

Trickery and cunning are the main characteristics of this Commander. He always attacks with an 8-sided dice and can acquire new much needed MODs for your army. That is why he can be an excellent aid to your cause.

The card deck that becomes available to you after hiring this Commander consists of the following 20 cards:

Colony Influence x 4 Colony Influence x 3 Defensive Measures x 2 Dirty Death Trap x 2 Last Stand x3 Minefield x 2 Paratroopers x 1 Changing Allegiance x 3

The Mercenary Commander is great and cheap way for gathering new MODs for offense and defense. Also he has a few special tricks that can completely catch the opponent off his guard. He is best used in combination with the Diplomat and Nuclear Commadners.

This Command Deck makes a great addition to Risk 2210 A.D. and provides more hours of fun.

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