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Homemade GenCon cards plus three new commander cards
Commanders 2.5 Expansion - Majors command cards. A link to the complete package is in the files section and in the forum.
Promo Risk 2210 A.D. Naval
Promo Risk 2210 A.D. Nuclear
Promo Risk 2210 A.D. Space

Risk 2210 A.D.: Majors Promo Cards (2001)

Players
2–5
Playing time
240–240 min
Age
10+
7.39
Average rating
14
Ratings
0.00/5
Weight
Publisher:Avalon Hill
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 10, Complexity 0, Theme 7
Strategy9.0
Luck9.0
Interaction10.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameExpansion for Base-gameAuction / BiddingArea MovementDice RollingVariable Phase OrderArea Majority / Influence

Overview

The Majors Promo Cards are a set of promotional cards that were given away at GenCon 2001 to promote Risk 2210 A.D.

The cards are powerful (but expensive to activate) command cards to supplement each commander's card deck. The art on the cards pays tribute to several people involved with the creation of Risk 2210 A.D.

Five cards are included:

Major Power (Diplomat Command Card) Major Flöwerz (Land Command Card) Major Death (Naval Command Card) Major Pain (Nuclear Command Card) Major Destruction (Space Command Card)

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