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Game tray with all components fixed, at last! (Production preview)
DICE
From the game ERAGRA: The First Step
Inside the box
Dice updated: Crystal Clear "Dice of Awakening" plus round corners, now they'll roll even better!

Eragra: The Game of Eras and the First Step (2011)

Players
2–4
Best: 2
Playing time
90–90 min
Age
11+
5.27
Average rating
44
Ratings
3.20/5
Weight
#29548
BGG rank
Outside top 5,000
Designer:Alexander Argyropoulos, Michael Andresakis
Artist:Camille Kuo, Alan Lathwell, Saejin Oh, Adam Vehige, Paul Abrams, Amelia Stoner, Lorenz Hideyoshi Ruwwe, Krista A. Leemhuis, Dan Carter, Emily Veinglory, Darryl Taylor, Jennifer Miller, Nicholas Cloister, Tony Cimino, Marissa Rivera, Lin Bo, Matthew Howerter, Alexander Argyropoulos, Jose Manuel Quintela Matus, Michael Andresakis, Ignacio Bazán Lazcano, Alex Ruiz, Alex Franieczek, Alexis R. Pineda, Brian David Mutschler, C. W. Graham, Clint Cearley, David Delagardelle, Eko Handriyanto, Eric Hilliker, Fandy Soegiarto, Francois Chollet, Hauke Vagt, Jennifer Liu, Jeremias Virtanen, Jonas Jakobsson, Jordi Santo, Joshua Munkers, Kamjar Fadai, Karen Koski, Kitt Lapena, Marta Sokolowska, Melvin Calingo, Minna Sundberg, Niteangel, Phil Fensterer, Robert E. Nolin, Steve Goad, Przemyslaw Kucinski, Tom McGrath, Veronique Comeau, Andre Surya, Andrew W. Dickman, Axel Medellin Machain, Bianca Achidime, Chris Musgrave, Christian Espejel, Christie Grandjean, Damien Soh, Dineshsingh Thakur, Erin Thweat, Eric Tan, Ed Galvani, Esteban Felipe, Haley Bott, Hyula, Kheng Teoh, Juho Ahonen, Jo Marsh, Ivy Beth Gladstone, Robert C. Kilmon, III, Orlando Telmo Couto, Monsit Jangariyawong, Michael J. Sullivan, Matti Putkuri, Mario Clemente, Tony Hayes, Stian Røbergeng, Simon Schulz, Sharyn Ashley, Sherdar Abay, Scott Rodriguez, S. H. Moy, Rory Lane Lutter, Robin De Blanche, Roberto Campos, Joao Ribeiro (II), Markus Vogt, Lin Chen, Michal Bernat, Parket Dunse, Mattias Fahlberg, Jacob Kenneth Guidry, Sarah Robertson, Tiago Da Silva, Beata Kurkul, Gisele Prata Real, Jose Rodrigo Munoz Gatica, Karl Diaz, Rolando Cyril
Publisher:MAGE Company
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 8, Interaction 7, Complexity 6.4, Theme 7
Strategy5.0
Luck8.0
Interaction7.0
Complexity6.4
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyDiceAdventureVariable Player PowersTeam-Based GameHand ManagementOpen DraftingArea MovementMemoryDice Rolling

Overview

Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins

Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.

The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.

Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!

Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).

In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?

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