Ascension (1982)
Players
2–4
Playing time
60–60 min
Age
10+
6.76
Average rating
33
Ratings
2.00/5
Weight
#21243
BGG rank
Outside top 5,000
Designer:Remy Durrens
Publisher:Arjeu +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 4
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme4.0
This game's strategy, luck, interaction, complexity and theme.
Abstract StrategyExplorationModular BoardMemoryPoint to Point Movement
Overview
In this beautiful wooden game, you have to climb on top of the "mountain" (the wooden cubes) and go back to your starting point before the other players. Some of the cubes have a symbol, which means a special power : the ladder helps to climb faster, the abyss must be avoided. Some cubes may be passed through only by the players represented on the cube.
Ascension won the "Pion d'Or" award in 1982. A winner of the 1982 Concours International de Créateurs de Jeux de Société.
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