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Sedan 1940 countersheet front
WAW #24 cover
Sedan 1940 countersheet reverse
End of scenario situation

Sedan: The Decisive Battle for France, May 1940 (2012)

Players
1–3
Best: 2
Playing time
90–90 min
Age
12+
6.50
Average rating
32
Ratings
2.00/5
Weight
#21793
BGG rank
Outside top 5,000
Alternate names:Sedan 1940
Designer:Paul Youde
Artist:Joe Youst, Eric R. Harvey
Publisher:Decision Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridDice Rolling

Overview

Sedan: The Decisive Battle for France, May 1940, designed by Paul Youde, simulates the German Army’s offensive to reach and cross the imposing Meuse River, near Sedan, and the subsequent breakthrough to the west. Using basic combat mechanics, the game includes command control strictures to better simulate the differences between French and German capabilities.

A two-player (German versus French) operational level game. The game includes 228 medium-sized die-cut counters, with the Battalion as the primary maneuver unit, and also includes air units, artillery units, blown bridge chits, pontoon bridge chits, and command draw chits. The colorful map features the Belgian/French border, centered around Sedan along the Meuse River, with each hex representing approximately 2 miles across, and includes such prominent locations as the northern extent of the Maginot Line, and the city of Sedan, as well as various charts and tables for easy reference during play.

The rules entail a variety of standard and unique rules, such as Roadblocks, Demolishing Bridges, German Pontoon Bridges, Dogfights, Bombing Bridges, Overruns, French Fuel Shortages, the French 2nd Army Cavalry, the French 3rd Brigade de Spahis, Headquarters Activation, Air Support, Operation Niwi, Reinforcements, etc.

Victory in the game is determined by the accumulation of VPs for control of the Meuse River (primarily involving the quantity of German units that have crossed the bridges), as well as eliminating enemy units.

Published in World at War Magazine #24, Jun-Jul 2012.

Game Scale: Game Turn: 1 day Hex: 2 miles / 3.2 kilometers Units: Battalion to Regiment

Game Inventory: One 22 x 34" full color map One dual-side printed countersheet (228 9/16" counters) One 16-page Sedan rulebook

Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 4-15

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