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The Lord of the Rings: The Card Game - Khazad-dûm, Fantasy Flight Games, 2011
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The Lord of the Rings: The Card Game – Khazad-dûm (2011)

Players
1–2
Best: 1, 2
Playing time
60–60 min
Age
14+
7.94
Average rating
1,671
Ratings
3.03/5
Weight
Alternate names:Der Herr der Ringe: Das Kartenspiel – Khazad-Dûm +6 more
Designer:Nate French, Lukas Litzsinger
Artist:Tomasz Jedruszek, Ryan Barger, Roman Papsuev, Leonardo Borazio, Igor Kieryluk, Andrew Johanson, John Stanko, Tiziano Baracchi, Sara Biddle, Magali Villeneuve, Ilich Henriquez, Michael Rasmussen, Mike Capprotti, Allison Theus, Jake Murray, Anthony Palumbo, Carolina Eade, Lin Bo, Tony Foti, Ben Zweifel, David Auden Nash, David Lecossu, Gabrielle Portal, Winona Nelson, Stu Barnes, Noah Bradley, Timo Karhula, Salvador Trakal, Cristi Balanescu, Stacey Diana Clark
Publisher:Fantasy Flight Games +6 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 4, Complexity 6.1, Theme 8
Strategy7.0
Luck5.0
Interaction4.0
Complexity6.1
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyExpansion for Base-gameNovel-basedVariable Player PowersCooperative GameHand Management

Overview

Game description from the publisher:

The first deluxe expansion for The Lord of the Rings: The Card Game, Khazad-dûm transports you to the ancient realm of the Dwarves with 165 new cards (with three copies each of its player cards), including new scenarios, encounter sets, heroes, allies, attachments, and events.

From Orcs and Trolls to Ringwraiths and Dragons, Middle-earth is a rich and expansive world, filled with fantastic and iconic creatures. As you venture into the ancient Dwarven realm of Khazad-dûm, you'll enter a place in Middle-earth far removed from the settings and creatures represented by the Core Set encounter cards. Dark tunnels teem with goblins, and any wrong turn could send you plummeting through pits to find yourself confronted by older and fouler things than Orcs.

Therefore, in addition to expanding your existing game experience, Khazad-dûm introduces nine all-new encounter sets. These unique sets, when combined into encounter decks (as instructed by the rules), make up the three included scenarios in Khazad-dûm.

Note: To play the scenarios in the subsequent "Dwarrowdelf Cycle" of Adventure Packs, you will need the new encounter sets in this expansion.

Expansions

The Lord of the Rings: The Card Game – The Redhorn Gate
The Lord of the Rings: The Card Game – Road to Rivendell
The Lord of the Rings: The Card Game – The Watcher in the Water
The Lord of the Rings: The Card Game – The Long Dark
The Lord of the Rings: The Card Game – Foundations of Stone
The Lord of the Rings: The Card Game – Shadow and Flame
The Lord of the Rings: The Card Game – Nightmare Decks: Khazad-dûm
The Lord of the Rings: The Card Game – Nightmare Deck: The Redhorn Gate
The Lord of the Rings: The Card Game – Nightmare Deck: Road to Rivendell
The Lord of the Rings: The Card Game – Nightmare Deck: The Watcher in the Water
The Lord of the Rings: The Card Game – Nightmare Deck: The Long Dark
The Lord of the Rings: The Card Game – Nightmare Deck: Foundations of Stone
The Lord of the Rings: The Card Game – Nightmare Deck: Shadow and Flame
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