Proud Monster: The Barbarossa Campaign (1994)
Players
2
Best: 2
Playing time
660–660 min
Age
12+
7.24
Average rating
170
Ratings
3.07/5
Weight
#9160
BGG rank
Outside top 5,000
Designer:Ty Bomba
Publisher:XTR Corp
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 7, Interaction 5, Complexity 6.1, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.1
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
WargameWorld War IIHexagon GridSimulationDice RollingGrid Movement
Overview
Proud Monster: The Barbarossa Campaign 1941 is a simulation of the first six months of the 1941-1945 Russo-German War.
Game scale. Each hex on the two maps represents approximately 20 miles from side to opposite side. The units of both sides are represented primarily at the division level, but there are also a few corps, brigades, regiments and independent battalions in the counter mix. Each full game turn except the first represents two weeks.
Game components [...] include rules, two 34x22" game maps, one carstock chart and table sheet, and 959 die-cut counters.
(source: rulebook)
Expansions
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Proud Monster: The Barbarossa Campaign – Death & Destruction: The Russian Front 1942-44
Not available yet
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