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Revised Edition map. Larger Europe and Japan, plus other minor adjustments.
1939
Global War 1939
-the view from Ottawa
Germany in Round 1
GW39 setup on smaller map.

Global War 1939 (2011)

Players
2–8
Best: 2, 4, 6
Playing time
480–480 min
Age
12+
9.11
Average rating
40
Ratings
3.20/5
Weight
#21506
BGG rank
Outside top 5,000
Designer:King Tiger Game Design
Artist:King Tiger Game Design
Publisher:Historical Board Gaming
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 8, Interaction 7, Complexity 6.4, Theme 5
Strategy9.0
Luck8.0
Interaction7.0
Complexity6.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalWargameEconomicWorld War IIArea MovementSimulationDice RollingArea Majority / InfluenceVariable Set-upMovement Points

Overview

In the year 1939, the world was on the brink of the largest global conflict in history. War was inevitable. But how that war was to be fought had not yet been decided. Now you can take control of your military and industrial might, and truly determine the fate of the world from the very beginning of World War II!

Global War 1939 is a variant of Axis & Allies Global 1940 (Europe 1940 and Pacific 1940 combined), but it uses it's own map that has been completely redesigned showing the world in 1939. While the basic rules are the same, nearly every facet of the game now has added depth making it entirely unique including:

- A D12 combat system - All new playable powers Canada, UK Far East Command, Communist China, Poland, Dutch, Romania, Finland, Hungary, Bulgaria, Vichy France, and Thailand. - Country specific combat values - New unit types - New political rules - New technology system and national objectives - Optional air combat rules

Global War 1939 recreates World War II in it's entirety. The game board is a map of the world divided into controllable areas that have unique values. Players are divided between Axis and Allied powers to fight for global supremacy using a variety of combat units familiar to Axis & Allies players. Victory goes to the player/players that take control of a number of enemy Victory Cities.

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