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A 90s Negotiation Novelty!  Photo from my video review.
VHS Box Front
Phil O'Neill Games 1996 flyer front & back
Phil O'Neill Games 1996 flyer inside
What I think is an early version with plastic bits and board and alternate card backs.

Ransom (1994)

Players
2–6
Best: 3, 4, 5, 6
Playing time
45–45 min
Age
12+
6.51
Average rating
88
Ratings
2.00/5
Weight
#17529
BGG rank
Outside top 5,000
Designer:Philip O'Neill
Artist:Lewis Michael
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 10, Complexity 4, Theme 3
Strategy7.0
Luck4.0
Interaction10.0
Complexity4.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyEconomicBluffingNegotiationCity BuildingTradingAuction / BiddingMemory

Overview

This game comes inside what looks like a video tape case, which is definitely odd for a board game. Inside the package are cards for properties on Manhattan island, workers, building materials, and building contracts. Each turn, players turn over a card and either purchase it outright or auction it to the group. But when the contracts get bought, players will need to negotiate a deal, because it's very difficult to build a decent sized building on your own. The deal making is vicious and cutthroat, ergo the name.

The 1995 edition features rules in English, Japanese, German, Spanish and French (see the Tidwell review).

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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