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Box cover of "Milestones"
All the components fresh out of the box.
board - close up
My playerboard at the end of our first 3-player game. Due to bonus tokens I had no trouble getting majorities in sand, gold and wood workers, but still couldn't prevent another player from stealing stone away from me, costing me the win.
Overview of the mock-up game, displayed at Nürnberg 2012
Overview of the end of our first 3-player game.
Atmospheric overview of the game, about halfway through. The twisty road has just started branching off in a new direction, severely limiting the value of placing grain on the marketplace there.
All the workers to be found in the game.
Box cover of Milestones
Presentation at Nürnberg, 2012

Milestones (2012)

Players
2–4
Best: 3
Playing time
60–60 min
Age
10+
6.58
Average rating
1,255
Ratings
2.60/5
Weight
#4120
BGG rank
Top 5,000
Designer:Stefan Dorra, Ralf zur Linde
Artist:Klemens Franz
Publisher:Pegasus Spiele +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 5.2, Theme 5
Strategy7.0
Luck4.0
Interaction5.0
Complexity5.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Territory BuildingNetwork and Route BuildingRondel

Overview

Game description from the publisher:

The settlement of the country is the work of the players in their role as noble builders in Milestones!

In this game, players work together to build roads, create marketplaces, and erect houses. With each milestone set along the way, they move further into the country.

But while they build together, when it comes to procuring construction materials, money, and grain each player is on their own. Thus, you must carefully develop your own network of goods, trade and colonization materials and optimize its use cleverly. Whoever also develops a keen sense of timing can grab the most valuable building sites and in the end win out.

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