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Tamburlaine the Great: The Battle of Angorra, 1402
Sample counters
Terrain Key
Counter section Nr 5

Tamburlaine the Great: The Battle of Angorra, 1402 (1979)

Players
2
Best: 2
Playing time
0–0 min
Age
12+
6.76
Average rating
44
Ratings
2.33/5
Weight
#19610
BGG rank
Outside top 5,000
Designer:David Werden
Artist:Redmond Aksel Simonsen
Publisher:SPI (Simulations Publications, Inc.)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.7, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMedievalHexagon GridSimulationDice RollingGrid MovementRatio / Combat Results TableMovement Points

Overview

Tamburlaine the Great is a Tactical level simulation of the Battle of Angora on 21 June 1402, which was the climax of the Tartar invasion of Asia Minor. Sultan Bayazid I and his Ottoman Turks, fresh from their victory against the Christians at the Battle of Nicopolis, met Tamburlaine's Tartar and Mongol hordes northeast of modern day Ankara.

Unit types included in the game are: infantry, short bow archers, crossbowmen, cavalry, elephants, and wagons. The map scale is 50 yards from hex side to hex side, and each game-turn represents 20 minutes.

In addition to being published as a separate game, Tamburlaine the Great was also published as part of SPI's Great Medieval Battles Quadrigame.

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