Carcassonne: The Flying Machines (2012)
- This game: Strategy 9, Luck 7, Interaction 9, Complexity 3.5, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
In Carcassonne: The Flying Machines, a small expansion for Carcassonne, eight landscape tiles showing a pair of wings are mixed with the other tiles to be used in the game.
Whenever a player draws one of these tiles, he places it according to the normal rules. He then has the option of placing a follower on this tile as normal or of attempting to fly a new follower to a nearby tile. This meeple will travel in the direction determined by the wings' orientation; the distance (1-3 tiles) is determined by a die roll. If a tile exists in this location, he can place the meeple on any unfinished, non-field location, whether that feature is occupied or not; if no tile exists in this location or all the non-field features are complete, then the player places no meeple this turn. Crash!
Part of the Carcassonne series.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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